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HYDROACOUSTICS
ANNUAL JOURNAL |
START | NEW VOL 20 | SEARCH | STATISTICS | PAS - GDANSK DIVISION |
pp. 17-22, vol. 9, 2006 Krzysztof Bikonis Gdansk University of Technology, Gdansk, Poland Marek Moszynski Gdansk University of Technology, Gdansk, Poland Andrzej Chybicki Gdansk University of Technology, Gdansk, Poland Piotr Kocinski Gdansk University of Technology, Gdansk, Poland Key words: Abstract: Nowadays, the techniques for 3D computer graphics are developing dynamically. They are finding application not only for creating computer games, but often for three-dimensional data visualization systems. Applying these techniques make graphical operations more effective and consequently these systems are more efficient. The paper presents the system for 3D seafloor visualization using multibeam sonar data. In the presented system three programming techniques for 3D graphic were used C++ OpenGL, Java3D, Java OpenGL. The problems related to the system development and the ways of its solution are presented.
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